UU直播快三官方_大发UU直播快3 > 赛事推荐 > CGTN专访LOL选手小虎:“偏激”少年的黄金时代


来源:UU直播快三官方_大发UU直播快3官网 作者:阿牛


  Wake up at 1 p.m。, start training, take a short break at 7 p.m。, and then continue training till 3 a.m。 or 5 a.m。 the next morning。 This is the daily routine for Li Yuanhao,UU直播快三官方_大发UU直播快3官网, a professional video gamer, a new type of job that didn‘t exist 10 years ago。



  “I started playing video games when I was five,” Li recalled, “I found I can easily get a better score than others。”


  In 2012, he began to play LoL, or League of Legends, one of the world‘s most popular video games, released by American company Riot Games in 2009。 The next year, he became one of the game’s top-rated players in China。


  《英雄联盟》是一款多人竞技类游戏,由美国拳头游戏(Riot Games)于2009年开发,在世界上拥有数以亿计的玩家和三大世界级电竞赛事季中冠军赛、全球总决赛以及All Star全明星赛。2018年,《英雄联盟》作为表演项目登上雅加达亚运会。

  “It was then I realized I can make a living out of gaming,” the 21-year-old told CGTN。“在那个时候我就意识到了,我是有打职业的天赋的,”这位21岁的队长告诉CGTN。

  But the decision to drop out of school to play games was quickly met with fierce opposition from his parents, who viewed it as a bizarre lifestyle, especially for Li, who was 16-years-old at the time。


  To persuade his parents, the young teen made a bold move。 He ran away from home for two months to prove he could live on his own – an act he now calls “a bit extreme。” Eventually, he joined a professional team in 2014 and began his gaming career。


  Five years after that, Li became a LoL pro player for RNG (Royal Never Give Up), a video game club in China。 Furthermore, he and his team members, together with gamers from two other pro teams, FunPlus Phoenix and Invictus Gaming – which won the 2018 League of Legends World Championship – are representing China in the 2019 LoL World Championship held in Europe。 Known as Xiaohu among gamers, Li is familiar among LoL fans。 And his parents‘ view towards his career path has now changed。


  同时参赛的还有另外两只中国战队,分别为趣加电子竞技俱乐部(FPX FunPlusPhoenix)和Invictus Gaming(IG)。其中,IG去年在韩国仁川举办的英雄联盟S8全球总决赛上一举夺冠,为中国拿到了第一个全球总决赛的冠军。


  “They never miss any competition I attend。 Sometimes, they play video games themselves when they‘re tired,” said Li。

  “比赛的话他们基本上每场都会看,有什么大型比赛也会来现场。他们现在也经常自己在电脑上玩些游戏来缓解一下自己的疲劳。”The story of Li Yuanhao comes with the boom of e-sports in the past decade。 As a branch of video game culture, e-sports refers to a multiplayer video game played competitively for spectators, most by professional gamers。 The industry of e-sports though, started quite early with the first video game competition “the Spacewar” held at Stanford University in 1972。 Since then, it has gone through tremendous growth until late 2000s and early 2010s, thanks in-part to the popularity of online streaming services。